Date: September 2000 Source: Edge (UK Edition), Issue 88, p. 9
Edge canvassed a number of devcos on PS2 coding
“Our experience, as well as that of all the developers that we’ve talked with, is that it is a difficult system to program for. You are basically building from scratch to a complicated arrangement of chipsets. You wind up spending a lot of time and money in areas that you expected to be available in basic hardware functionality and dev system tools.
“I don’t think it’s any surprise that software sales have slowed down after the Japanese launch. Just look at the titles that have been released. They were far from impressive relative to public expectations of the system. Powerful hardware means nothing in the absence of great software.”