Farzad Varahramyan worked as a production designer on Abe's Oddysee, Abe's Exoddus and Munch's Oddysee. He was gracious enough to answer our questions. Magog on the March: How much creative persuasion did Lorne Lanning have over your artworks? Did he have a strict aesthetic or were you allowed free reign with what you created? Farzad… Continue reading MOM Interview: Farzad Varahramyan
The Magog on the March! News to cure your ARG blues! Today our special guest, Sliglet, s'got a few words to say about this Alternate—whats-a-yer-call-it—Reality Game? The one being churned out by those chumps at Oddworld Inhabitants. Y'all know the one I mean. Remember, neither Magog on the March or Rumor Kontrol endorse or really… Continue reading A Personal Take on Soulstorm’s Alternate Reality Game
Earlier this week, Oddworld Inhabitants made a groundbreaking announcement that a huge cache of archived Oddworld material had been found, which included the source code for Abe’s Oddysee, something that was believed to be lost—or, rather, unworkable—for many years. Today I thought we would take a moment to talk about the bewildering history of Oddworld’s… Continue reading Finding the Source: A Brief History of Oddworld’s “Lost Code”
Transcript of an interview with Lorne Lanning @ EGX 2017.
A brief look at Oddworld Inhabitants' upcoming game Soulstorm.